1 year ago
#389193
Jamie C.
Compiler errors when downloading from Bitbucket
For some reason whenever pull code to my work PC via SourceTree and open the project up in unity I am getting errors like this:
Assets\Scripts\InteractiveMapItem.cs(7,14): error CS0246: The type or namespace name 'AppLoader' could not be found (are you missing a using directive or an assembly reference?)
This is occurring with 2 of my scripts, they are not showing as C# files when I pull from the server. There is no ability to right-click open properties of the file like other C# files would allow me to.
I've checked each files "Metadata" and there are no inconsistencies between the server and the local code I have.
This also is only affecting the computer I have in the office (which is new and only has Unity, Visual Studio 2019, and a few select VR related applications needed for development.
Any ideas on a fix?
Here is a picture of the C# files in the "Scripts" folder:
c#
unity-game-engine
compiler-errors
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